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You can always tell a Shiny Pokemon by the starts at the beginning of the battle. After you have gained your fill of experience or if you have taken a bit of damage and need to rest head North to Viridian City. The first thing you should do when you get to any new town is go to the PokeCenter and heal your Pokemon. If you try to travel north out of Viridian City your path will be blocked by a man laying down.

You will have to travel this way a little later. There is another blocked path if you try to go through Route 22 that is reserved for MUCH later in the game. As you explore the surrounding town, you may notice these funny little trees. Once you are able to use this move out of battle come back and cut this tree down and see whats beyond it. The only important thing you can do for now is head to the PokeMart.

Once inside you will be given a package for Professor Oak. So take it and just head back south through Route 1 toward Pallet Town. He then gives you some PokeBalls to start filling your PokeDex. If you are interested, Daisy Your Rivals sister will give you a Town Map to help guide you along your journey.

It is completely optional however. The Old Man blocking your path is willing to let you pass Only after forcefully teaching you how to catch Pokemon then he hands you a Teachy TV to watch if you want to learn other stuff.

The Gym here in Viridian City is closed It is actually the last gym you face. And lastly the PokeMart is functioning normally. Then we will head out Viridian City to the West. Route 22 is a good place to train before heading onwards in the game. But dont go past the first grassy area or you will be confronted by your Rival. You should have at least a couple Pokemon at Level 9 before confronting your Rival here.

There is nothing else of interest on Route 22 yet. Due to the cutable trees on Route 2, the only way you can go is up into Viridian Forest. There are four items in the forest in PokeBalls laying on the ground and two noted on the map that are hidden. If you need to train up for the Gym Leader Brock hit up the grassy area for awhile then head on into Pewter City.

Well, the biggest reason for getting your first Gym Badge is you cannot leave the town without it. There are no goodies inside for you but its informative. Brock is the leader of the Gym here. He has a level 12 Geodude and a level 13 Onix. Brock also gives you TM39 Rock Tomb. When its time to leave town just head out the East side of town and one of Professor Oaks aids will greet you with a delivery from your mother Just press B to run in pretty much anywhere.

Plenty of trainers, new pokemon and a Shinyizer spot Thanks for stopping by Route 3 move along. On a happier note, Route 3 is pretty much the only place to find Jigglypuff. There is a PokeCenter right before Mt. Moon What do ya know. Inside its got a surprise too. Six Items and Eight Trainers await in the first area in Mt.

Moon There are no special events however. The first basement of Mt. Moon is just a series of tunnels leading to the second Basement. There are six hidden items on in this area though.

But still no special events. But [H] is the exit back to Route 4. Along with 4 items in PokeBalls and two hidden items, it appears Team Rocket has invaded the second basement of Mt. This Super Nerd is guarding these two rare Fossils, but once you beat him you can take them off his hands. After picking up the two Fossils you simply follow the letters to [H] and your outside back on Route 4.

This stretch of Route 4 is fairly straight forward. Be warned, you cannot come back to this area once jumping over the last hump for quite some time. Dont forget the two hidden items. If you have a need for Mega Punch or Mega Kick just talk to these two fellows. They will teach one of your Pokemon these moves only once, choose carefully. After picking up the single Pokeall item, just keep heading East and you will be in.

Misty rules this gym with a level 18 Staryu and a level 21 Starmie. If you win she rewards you with the Cascadebadge. The house in the Northeast corner has been robbed, so you cannot go in until after the investigation. Keep this house in mind later in the game, it is the only place to get a Jynx, but you need to trade for a Polywhirl. Nugget bridge is the first thing you will face upon entering Route 24, it contains five trainers and one Rocket Grunt but once completed you get a shiny new Nugget as a prize.

After the Nugget Bridge event you will only find one trainer, one PokeBall item, and one hidden item. To get the item behind this trainer you can either come back later with HM01 CUT and cut the tree, or you can let the trainer see you from a distance so he is forced to walk away from his spot to battle you. After the battle, just go get your prize. With an abundance of trainers there is no shortage of experience here, there is one PokeBall item and four hidden items.

A lot is going to go on inside this little seaside cabin, so try to keep up Up first, the PokeManiac BILL has managed to turn himself into a Pokemon You need to help him to score a required item. After rescuing BILL, take a trip through his machine and see where you end up. Except the only Mew in the game. It is level 7 so be careful not to beat it. Save before you fight just in case you do defeat it. You will notice after getting the S.

Head through the house and out the back. The house here is a Daycare for Pokemon, they will raise your Pokemon for you. Inside this building is a girl who will trade Nidoran[m] for Nidoran[f] Then just head down the stairs to the Underground Path. The Underground Path has several hidden items to find once you get the Item Finder.

Route 6 is a great place to train up for your next big challenge. With six trainers and a boatload of grass there is plenty of EXP to go around. There are also two hidden items. Every single building in this town has an event in it with the exception of possibly the PokeMart.

This girl gives you the VS Seeker, a device that lets you battle trainers you have already fought. The girl in the center house wants to trade a Spearow for the only Farfechd in the game. Run back to Cerulean and grab your Bicycle. After cleaning up in Vermilion, head south to the dock and flash your S.

Ticket to get on the S. Anne cruise liner. There is a literal boatload of trainers and PokeBall items on this ship. There are also 4 hidden items to find and a few notable events.

Your next Rival battle happens here. As you enter from Vermilion City, one of the rooms right in front of the door has a nice lady willing to let you heal your Pokemon in her bed. Once you are finished on the boat head in to talk to the Captain. He is not feeling well. After restoring health to the Captain, it is time to say good-bye to the S. Anne and head back in to Virmilion City and out the East side to Route We come here to train before our 3rd gym leader battle.

There are 10 Trainers to battle, two PokeBall items and one hidden item. Three of the four Pokemon in this area are new so spend some time catching them. Continuing east is a dead end. The only notable thing on Route 11 is Diglett Cave. Head on in and follow the linear path back to Route 2. The man in this house is willing to trade an Abra for the only Mr. Mime in the game. Head inside the building to the south and one of Professor Oaks aids has something for you, if you have caught 10 Pokemon.

After picking up some goodies on the ground and from inside the building it is time to head back to Vermilion City and face Lt. Surge commands this gym with his level 18 Pikachu, level 21 Voltorb, and level 24 Raichu.

Talk to the little girl in the southernmost house to be sent on a quest on an island far to the south. Trainer battles are illegal so you will find no trainers here. But due to the lack of violence, the Pokemon here are unique compared to the rest of the world. Inside the house on the shore, the woman here will take the letter and give you a Blue Flute. The guard wont let you into the town here Check out the fence line to get past him. If you are up for a challenge you can, however, land another legendary Pokemon, but it wont be an easy road.

Being a trainerless town, there is no reason for a PokeCenter, so just rest up at this house near the PokeMart. And if you need to swap out Pokemon, just stop by the lab here on the island. Heading out the Southeast will put you in a forest and there isnt much to do there yet, so we will head out the Northwest.

Nothing to do in this open field except catch unique Pokemon. When you have caught your fill, head on inside the Mountian. There is little to do in this cave except make it through the linear path and catch some more unique Pokemon. There is one split in the path but you are blocked off if you take the East path, so take the West path and continue onward. At the peak of this great mountain there is a very rare Pokemon, this is the only one you will ever see.

If you cannot handle a level 45 Pokemon than dont even bother coming up here, you will be back in this cave later, just pick it up when you are stronger. Thats it for now, Head back to Vermilion via the dock to the South.

After you hit the mainland head straight for Cerulean City, you are going to head East from there through a cutable tree. You will find yourself on. This is your first opportunity to pick up an Onix and there is a shinyizer area crossing your path near the end. There are no events to speak of in Rock Tunnel yet.

There are however a boatload of trainers and three PokeBall items on the first floor. The basement has several more trainers and two more PokeBall items. Just make your way from ladder to ladder until you find the exit and come back out to Route And one hidden item as well.

Lavender Town: Visit One Lavender Town is a depressing creepy kind of place and if you explore on your first visit you will find more questions than answers.

The only event accessible right now is the Name Rater. Spooky Plate. Her Mismagius is fast and with the field hits like a truck, so you must find a way to live a hit. Flame Charge is boosted by the field and given Ghost sub-typing, so if you use that move it may allow you to sweep. Alternatively, if you have Flash, use it! Just be aware she can turn it back by using Spectral Scream.

Now we can level up to Head into Wispy Ruins. Chapter 5: Imprisoned. Wispy Ruins - WRuins1 And head back out. The girl in the house on the right just above the Route 3 gate will give you a Super Potion, the guy on the right a Revive, and the girl on the left a Full Heal! Enter the house in the southwest and talk to the grandma to get Dusk Balls! Enter the house near the garden and talk to Snubbull! The person will let you have it now that we have 4 badges. Enter the bit of Wispy Ruins by cutting the tree next to the gym.

Step on the tile, then enter the newly opened 4-badge gate door. Inside the chest is a Big Nugget! Now, head back into Wispy Ruins. Enter the stairs and watch the scene, then go up in the cave.

After going up again, a couple of Shuppet will drop you into a pit. Our goal here is to trap all the Shuppet into corners. Head all the way north afterwards, and past another Phantump, enter the 2-badge gate. Loop back around to the middle, around where the NPC is with the crazy hair. Head up and to the right and grab the Cleanse Tag, then follow Shuppet down and up into the middle.

Get it to go back through the big loop counterclockwise, then follow it. It should now be on the upper path, so follow it right and get it to crawl into the small path in the middle, then talk to it. Go up through the center and head left to grab the Calcium.

Head up and chase the last Shuppet. For this one, get it to the platform in the upper left, then to the platform to the right, and down.

Talk to it, then return to the middle of the north side and the Shuppet will let you pass. Before climbing the ladder, go up and enter the 1-badge gate to get a Dusk Stone! Head up and through the ladder. Follow the path until you reach a larger room. Now, either proceed to the Mystery Egg side quest, or to Route 4 to continue the story. Of what we have, male Cacnea, Oddish, Bellsprout, Sunkern, Cherubi, Slugma, and Shuppet are all good choices for partners if you have them.

This will only work during the daytime, but return to the Route 3 market, and talk to the boy in front of the old man. The mystery egg is unfortunately determined as you start your save file, so it cannot be re-determined by save resetting.

For now, head back to Route 4 through Wispy Path. Route 4 - 4Route1 Welcome to Route 4, a sprawling nature preserve. All over there are items scattered about, and it would appear they refresh once a day. Different items will be present each day. Sunflora 24 Bounsweet 44 Bounsweet Sunkern 20 Sunflora 20 Meowth Bounsweet 20 Togedemaru 19 Tranquill Meowth 15 Fletchinder 10 Togedemaru 4.

Tranquill 14 Tranquill 10 Plusle 1. Togedemaru 5 Meowth 5 Linoone 1. Linoone 1 Minun 1 There are also Kricketot and Misdreavus in the areas to the north of where we start at certain times of day. Talk to Aelita and Nim at the bridge to the south. Cross the bridge to the north, and Nim will join your party. Togedemaru 5 Meowth 5 Nuzleaf 1. Interact with the stone den to the right of the bridge for a scene and to get 5 Rift Fragments.

The rare ones are Relicanth, Meowth, and Finneon. Head back to the left and let Cairo break the rock. Cross the bridge to the right. The rare ones are Chatot, Snorunt, and Cacnea. He has a couple shops set up. Crests are unique held items that give the species in question unique strengths to make them better.

Get the Bike Voucher for now if you want, but otherwise start saving up Rife Essence. If you accumulate exactly 10,, talk to Chespin and Cairo will let you have it! Head up. There are Duskull roaming here at night. Try to head into Akuwa Town to the north for a battle with Nim.

Focus Sash. Assault Vest. Twisted Spoon. Head to the left, and sneak through the gap in the fence. Enter Lost Camp and talk to Maman.

Five lost kids are reachable for now:. Andrew can be found in Abandoned Sewers underneath Gearen City by crossing the first bridge north, then the first bridge west, then the first bridge down in an alcove at the bottom.

James can be found by entering Spring of Purification from Sheridan Village. Marissa can be found on Wispy Path in the upper right corner of where Espurr played with you. Matthew can be found on Route 3, the second bridge from the bottom. Cybur can be found on Route 3, next to the mystery egg vendor. Strangely, a few orphans will sell you stuff as they get here, Andrew included.

Back in the lost camp, Maman will let us donate again. Exit and return. Catch any shinies you find as well. This in total will clear like 5 categories you may not otherwise get done. Gotta go fast. Head to the library and enter the room on the left and talk to the girl in here to do a quiz.

The answers are brown, Goldenwood, and GoldenLeaf. Akuwa Town? Buizel 30 Girafarig 45 Buizel 30 Buizel Skitty 20 Buizel 30 Illumise 20 Seel Girafarig 15 Blitzle 15 Girafarig Audino 5 Lickitung 1 Audino 5. Head up to the gym area, but before you go in, directly head east. As a note - the outdoor section in the middle will be referred to as the courtyard, the east section will be the quarry, and the left section will be the fields. Exit the only way you can, then make your way outside and to the east to the quarry.

Head down into the mines and talk to Saki. Accept the fast travel, then talk to everyone in the mine. Once you do, the bottom area will open.

Beat the trainer, then head to the sigil at the top of the mine. Talk to the crew, then exit the root. Delibird 2 I recommend catching everything here, though we will be able to get them later. Day 2 Head on out and talk to the crew. Enter the door in the southwest corner, talk to the left guard to access the shop. Talk to the right guard, then head into the courtyard. Enter the quarry again. All those glowing rocks around can be mined for items, just like in 4th gen.

The item probabilities within are as follows:. Pixie Plate 0. Once we can revive fossils, I will mention them all at once, but feel free to mine at your leisure. If you save in front of a rock and press F12, you can reset the items within. Break all the rocks with Adam, using the Blast Powder he gives you. Head left and beat the trainer. After all that, head into the battle room.

Make your way through the path and all the way to the right. After the first minecart goes, head left and up the hill to talk to a robot for a battle. Push it into its spot, then repeat with the robot to the left. Finally fly over the pit at the bottom and fight the third robot and push it into its place. Day 3 Head out and watch all the scenes. The first two are easy, however the last is against Emma. Next, enter the library on top of the stairs, and read the purple bookshelf.

Then head to the garden area to the left of the courtyard. Go up at the tree at the top, to reach a secret area. Enter the hut to talk to the crew. Back in the garden, walk up the stairs on the right to interact with the crew by the sigil. Then reenter the castle and talk to Valarie at the dining hall. Head to the battleship first. Then sneak your way through the courtyard and then the castle to reach the third floor.

Back outside enter the library and talk to the wide blue bookshelf on the left. Then talk to the bookshelf in the middle, then beat the trainer. Enter the secret garden area again and enter the hut. After a lot of scenes, head back to the secret garden and down the stairs. Push through the false wall, then again on the right. Wise Glasses. Outside, Nancy will join up with you!

Beat the guards as you go. She has a Level 65 Sylveon! Heal and swap out your party, then head in. Heal again and go through. Follow the stairs all the way up. Aelita will join your party for this next battle. Never Melt Ice. Crippling Crabominable with a burn or attack lower might be a good strategy while you clean up the left side. Anyways, just keep up the pressure and make sure the fastest mons is out, then you and Aelita should be able to win.

Soul Stone. Decimation has 20 PP and Quick Guard starts with 15, so some combination of ethers and revives is necessary. Drain its PP with Quick Guard, then watch it struggle to death! Whether you win or lose, watch the next scenes play out. Goodbye Blacksteeple Castle! Grab the Poke Ball at the table to get Mawile. Exit the room and head to the right. Your Snag Machine will finally be fixed! Reenter the facility, and head down the stairs to the left to grab the Dull Key!

Head outside and go to the right to talk to Melia. Dread Plate. Silk Scarf. After you win, head out to the deck and talk to Melia again.

Back on the ship, head up the two ladders to reach TM Assurance. Blipbug 40 Bibarel 45 Morelull 34 Carvanha Trumbeak 29 Foongus 40 Hoothoot Weepinbell 20 Exeggcute 9 Spinarak Bibarel 10 Butterfree 5 Oddish Dottler 1 Beedrill 1 Venonat There are also Hoppip flying around in the mornings. Muscle Band. Wacan Berry. Her Qwilfish and Floatzel have Swift Swim, so they will outspeed you and hit hard. Lanturn and Primarina are a bit slower but if you let them get off Aquabatics special Dragon Dance, basically then they can steamroll your team.

Watch out for Dewgong, too, whose Hydration ability allows it to heal all the way up to full every turn with Rest. If you can get past the first two fast attackers though, a strong physical set up sweeper might be able to get through the rest of her team. An alternative is to transform the field. Go all the way to the left, then down. Surf down from here. Grab the Red Shard. Afterwards, return to the jungle.

Go down and left. Once you go inside the ranger station, meet with the group to the right. Head back out, then go up at the first place you can. Morelull 30 Bibarel 40 Blipbug 30 Carvanha Hoothoot 20 Beedrill 21 Trumbeak 29 Surfing.

Gloom 15 Exeggcute 15 Weepinbell 20 Carvanha Spinarak 10 Foongus 10 Dottler 11 Golduck 5. Venonat 10 Amoongus 9 Bibarel Ariados 5 Butterfree 5 Kricketune 5 Shiinotic 4 Noctowl 1. Cross the bridge to the right, then head down to grab a Full Heal. Go all the way up to Melia. Follow her to the right and grab the Sitrus Berries and Oran Berries.

Pixie Plate. Who knows? Anyways, this is a tough fight for sure, especially as he uses the field well. Marowak and Grimmsnarl can be pains if you let them set up, so setting up rocks can help tremendously here.

Grab the Rift Notes: Code Sarpa. Heal and switch out your party, grab the pulse notes, then talk to the four creatures on the four… Tangela? Another battle with a Rift. This one tries to wear you down with Coil boosts, so burning or otherwise keeping its attack low will be useful.

Wear it down defensively before too many Coils or switch to special moves if you must. Enter the house here and grab the Focus Band. Talk to the characters at the village. Re-enter the forest and talk to the first girl from the top.

Just like last time, we need relationship points with it. The fastest way to do it is to talk to Aelita below, then play ball with it… 31 times. Head left a map and enter the Weather Institute. The guy in the top right will trade for your Dunsparce a Castform! You can do this infinitely if you want, in fact. Head back out and go down. Sprinkle the Spice Powder on it, and it will attack.

Head left a map, then go down. Grab two Oranguru if you can - one will be traded away later. In the pot, you can find infinite Pink Nectar. Exit the jungle south to return to the pier. Unfortunately, all 8 of the final evolved Water type starters are pretty much more useful than it, but hey, it exists. Return to the village to progress the story. Kakori Village and Jeminra Woods - KVill1 Enter the third house from the left, on the upper row of houses below the cliffside.

Also, in the mart, trade in your Up-Grade with a girl to get Scope Lens! Lickitung 20 Dwebble 90 Golduck 5. Bibarel 15 Shuckle 5 Sharpedo 4. Tropius 9 Binacle 5 Lotad 1.

Use the Spice Powder on the Vileplume in Area 5, then follow the path up and right across the rocks. Back at the gate, if you managed to survive the suffering and find a Chansey, show it to the girl for the Oval Charm! This will help us find eggs in the day care more often.

Enter the hallway at the top. In the community rec room, a girl will give you a Weakness Policy. In the room above that, grab the Up- Grade then talk to the girl in the corner. Rock Gem.

Steelix and Quilava should be able to handle the rest! Talk to her again to take on Jasmine. Shuca Berry. Immediately switching to Steelix to get off some curses will easily get you through Magneton 1 and Skarmory - then you should switch to eat the HP Fire. Return to the HQ and enter the last room on the left.

After that, head back outside and go to Route 5. Slugma 30 Noctowl 35 Geodude 95 Remoraid Machop 20 Numel 30 Binacle 5 Krabby 9. Sandygast 15 Baltoy 15 Old Rod Goldeen 1. Spinda 10 Ariados 15 Clobbopus Machoke 10 Chimecho 5 Remoraid This is an easy battle compared to Valarie. That said, watch out for Type: Null, who can live thanks to Eviolite and set up to hit you hard. Here they are: 1.

Immediately right of the hiker 2. In the map to the left, next to the stacks of wood by the Timburr 3. Heading left across the bridge and to the left, north by the broken bridge 4. North from 4, in the meadow. In the bottom left side of the map where you fought Valarie 7. Grab the TM51 Steel Wing! Talk to the girl near the Venusaur on the left. Talk to the guy on the right, then Gurdurr. Luckily, even at level 75 all the enemies are somewhat slow, so if you can boost your offenses with a somewhat fast mon you might be able to one shot it with something super effective.

Either way, come up with a strategy to take it out. This is also where the Mossy Rock is located. HQuest Find It! Talk to Roggenrola, and it will follow you. HQuest Battle Me Again!

Get your best team and head to the Valor Shore. Yache Berry. Grass Gem. Passimian can hit hard if given the chance to bulk up even once, and Vikavolt takes lives if you let it attack. Not to mention speed demon Lycanroc probably able to take out at least one of your team members at will. The player goes to the Gym and retrieves the Machine Part. They return it to the Power Plant and the machine is once again returned to its running state.

Talking to the director inside the tower, they receive the Radio Expansion Card which allows them to listen to radio stations in Kanto as a reward for restoring power at the Power Plant. Going back north to Cerulean and the up to Route 24, the player challenges the Nugget Crew and finds Misty with her boyfriend at Cerulean Cape. Misty's boyfriend runs off angering her until she realizes that the player is indeed a challenger.

After capturing, defeating, or running away from it, the player enters and goes through the Diglett's Cave emerging on Route 2 , just south of Pewter City. The player travels south across Route 2 and through Viridian Forest before arriving at Viridian City. The player then continues south to Pallet Town and surfs to Cinnabar Island. There, the player sees Blue who mentions how the town previously found on the island was destroyed in a volcanic eruption, and that the town's Gym Leader had to relocate his Gym to the nearby Seafoam Islands.

Blue then goes back to his Gym in Viridian. The player travels east to the Seafoam Islands and finds Blaine 's Fire-type Gym within the islands and challenges him to earn the Volcano Badge. The player travels back to Viridian City and challenges Blue in his Gym, which does not seem to have any specialty in types, and defeats him to earn the Earth Badge.

The player goes back to Pallet Town and visits Professor Oak in his laboratory. Oak sees that the player has earned all of the Gym Badges in Kanto and, after giving them HM08 , decides to allow the player to enter Mt. Silver , a mountain so dangerous the average Trainer is not allowed to enter it, to challenge Red , who has been the champion of Kanto for three years and trains there constantly.

The player goes to Mt. Silver and climbs to the top to find Red training mutely, and challenges him to a battle. After a hard-fought battle, the player defeats Red, becoming the new champion of Kanto, and Red walks away without saying a word.

The credits roll again. They will only appear on Thursdays and Saturdays. That means the Stats will be reverted to those of the normal form. Rotom will also temporarily forget the move granted by this special form.

Players could trade with others around the world using the Global Trade Station. This pedometer accessory was bundled with the games, and features different ways to interact with them. Players of HeartGold and SoulSilver are able to link up with up to three others players to play multiplayer events. Some events were available to all Generation IV games, while others were exclusive to certain games. Attempting to transfer a Pokemon holding an item will result in the item getting placed back into the bag.

In the fiscal year of their release, they sold 8. The soundtrack contains all of the background music from the games.



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