Instead I get an Access Error. My file system is NTFS. Tried to change permission without success. So far I could not finish any project or even save the project file. I'm using the latest version on Windows 8. It didn't allowed me at first to open the trailer base of the tandem trailer.
A couple of hours later it let me open it, but then I couldn't export the mod. It gives me the default C script error pop-up. When adding a new truck out this error.
Problem is, truck skins are not working. First, make sure that the skins are not showing at the dealer and in the workshop. If you haven't set the 'Set skin as stock' option, your paintjob won't be visible at the dealer. It will only be visible at the workshop. Please check the help file for more hints about this. If nothing else works, feel free to send me the mod file, and I'll take a look.
Working now I think it's because i was using capital letters in the skin name and nowhere else Thanks for the help though So i get the mod exported but it doesnt show up ingame, the log is error free and i have followed the tutorial. The mod loads but no skin visible :. The Cabin is not properly selected. Of course you'll have to change the cabin style to your Vehicle. If it is a Scania, obviously you can't use a MAN cabin.
I made a little tutorial that points out this bug, if it is one. Also, I have a table with all standard cabin's at the end of the tutorial. Hi Marin, surprised to replay that quickly. I am on a different machine right now, so I didn't trace the fix all the way.
If this will fix it with the templates, then I will do that. It would be easier than editing the def file. Sometime the internet is just too vast to find the needle. I mean i can see the my unique trailer name there,but after few seconds the game will crash and i do not now why because everytime when i try to make a trailer skin i use the help guide as a guide so that i now exactly what i must do.
So can you please help me with that,because i wrilly would like to make my own trailer skins. Thank you for your help in advance. Problem is, truck skins. Thanks Game log entry is I'm doing as instructed in the help section to create a skin, but it just won't show it ingame.
There's a problem with the 'suitable for' option for cabs. Try leaving those as is when making a skin, and than see if it works. I can't save the base colour for a blue skin. I've made a yellow based skin before, and there it does save the base colour so my mirrors turned yellow.
But with a blue base colour selected my mirrors stay white. How do I solve this? It would be great if in the program had an option to block the mod's but for all the mod's and not only those created from the program. Where is the problem in this program because my hand-made skins aren't applied into in-game paintjobs list? Hi there i made a skin by hand and i done as said with the problems but the skin still does not show up for the trucks.
I've done skins in the past with ets2 studio, and they work just fine. Any plans on a "How To" video? A new version is in the works, and the workflow will be completely different. We'll create a how to video for the new one. Thanks, I did however find a "How To" video on YouTube using this program and I now firmly believe that this program is not comparable with Windows 8.
I followed that video step by step and my problem is the "Browse" boxes wont open for me to even go look for files so I say this needs to be tested on Windows 8 with your new version cause I cant get the "Browse" boxes to pop in and work. At the time of development, I was using windows 8, so I'm sure it works. I also used windows 8. Hummmmmmmmmmmmmm well ok, but your program I have has tons of bugs, one half of the truck side wont open for me, then I go to the trailer side of this program and the stuff that wont open on the truck side works but the other stuff won't so hey I'm hoping this new update is coming soon.
I still say this program needs a step by step tutorial on how this all works on ALL PC's, this program is NOT opening the proper tabs in the editor for me, I'm not understanding how it works on other PC's but not mines, I keep coming here looking for a updated version I tried to download the prog, but I get this message from DropBox: "Error This account's public links are generating too much traffic and have been temporarily disabled!
Guess we're kinda popular :D Right. I'll upload it somewhere else as soon as I get home from work. You really are, yes:. But I tried it again a few minutes ago and could download the file now. Thanks anyway! I was able to reset the Dropbox bandwidth, but I think that's a one-time only option. So, to be sure, I have set up the uploaded.
My skin tab does NOT open any browse button to go get the skin How bout a time frame on when a updated tool version will be available???????? Are you people going to just keep ignoring all these comments from people trying to use this damn tool????
Ets2 studio on mac? Marin, your program can be used to create new chassis? Or just for new skin creations? Awesome job, I have to pay more attention to handle well the program, this best congratulations. Yea, why not. A new version is coming soon, and I can put it up for download as a zip as well.
It should work without installation. Regards: NordicTrucker. I made a skin for a trailer put the file was twice before and not press the game what to do?
When I try to export mod for the new Actros, it shows that it couldn't find a part of a path. What should I do? Try p roviding me with some more detail. Does it say what path? How did you import the new Actros? Do you have any screenshots? Do you have administrator rights on your computer? When trying to reply to a comment here, I accidentally deleted it. Here's what the comment said: gongalov July 15, at AM Hi, it will be nice if you embed in E2S the ability to add info for the new manifest.
We should have a public beta ready this weekend. I've figured out how to do that for trucks imported the new actros and some others , but can't see a way to do that with trailers. I can't open the file. Every time I try, Windows says: "Windows cannot access the specified device, path, or file.
You may not have the appropriate permissions to access the item. Does anyone know how to use a modded truck, such as a Kenworth T, as the base truck?
I cannot figure it out. It works fine, its just I have to extract it every time. I want suggest share this software in more one file server like Mega or 4shared. UL and Dropbox are slow for me in most of the time.
Sorry my bad English, I translated with Google :. Hi its better to upload this file to Mediafire or mega upload except Uploaded. Hello friends can you help me how to add other mods trailer template in studio editor to make new trailer skin. Please send me any screen shot or videos related to this I have the problem that when i have skinned the trailer that the trailer has no wheels from a distance.
How can i avoid that? I use the 0. Not sure, but maybe our forums can help: werewolfsoft. When is the new ETS2Studio out guys? Plan was to release it in the beggining of June, but the new realistic trailer hitching might push it a bit further down the road. I can't change the color of the truck ingame. I made my own skin but my skin is messed up, its like all the logos where in random places!!! Thank You! NET because it has viruses in the advertisements.
Also if you have children that use Uploaded. I have contacted UPLOADED about these things and they refuse to remove that shit, most likely because they would much rather make money off the ads than worry about other people's computers getting viruses, which can lead to Identity Theft.
Yeah, I saw that shit, too. I'm adault though but I still live with my family. If they see that thing it would be so embarrassing.
I have a problem. When i use the MD Modding Fridge trailer to make a skin, my skin is flawless when i insert it into the studio, when i then get the modfile and enabled it in my game.
The back end of the trailer is blurry, and the paintjob is like pixelated. Same like when you save a. And when i take the mod file. So what i do to fix it, is replace it again, after mod file is made, rename it to scs again.
And then everything is flawless again. Dont be in a rush to get some money out of these downloads. Some of them dont even work. Whenever I export a skin mod it crashes, is there a in-depth tutorial somewhere? I have found some on youtube and after following step by step it still crashes. I am also having crashing issues when playing ATS and i have gotten it to work once but it was a test graphic. Why the link can not be downloaded Though I wanted to download it. Please immediately repaired as soon as possible.
And please immediately respond. Or will we get old and grey? I'm on win7 x Someone can help me? Sobald man im Spiel den Mod Aufruft wird das Spiel beendet. Wird eure neue Version des Studios die neue Version 1. With the new update 1. You can not set any compatibility since the version window gray baleibt.
Once the man in the game calls the mod, the game is finished. If your new version of the studio the new version 1. Would be a pity otherwise the studio is not to be used. Is studio abandoned? They have finished,they have gave up on it,after people gave them money towards it aswell,they should try again instead of just walking away from it or they should of atleast gave people an explanation as to why they have stopped updating it.
Hi when i goto make a custom trialer with a skin , the available cargo is empty with big red x. I also selected a default trailer to change the skin on ,any help thx. Ets2 studio is out of date. The uploaded link doesnt work anymore, I had to use the Google Drive link. Thank you, this programm make it eyser to made a mod, but also i will make a mod for 1. Pleas Updata. To get to your forums, I had to install Virus protection And then a trojan was detected after i finally get to the download.
I've already told several people in hopes of a fix. I was just told to avoid your forums all together. When I try to export truck skin Ets2 Studio just closes the window and nothing happens.
Already tried reinstall, using administration privileges and using different names and options for the mod but always the same issue. Please Help :. Because the Forum has been down for the last 3 weeks where do we download the brand new beta. I am a modder and streamer and would like to test it out. Hello when will the updates with the new trucks renault T range scania S. Hello, I made today a skin for the scania T with pretty high resolution in photoshop, when I convert it to a PNG it is still a high res, but when I transfer it to a skin using ETS2 Studio the file becomes blurry and very pixely.
Any suggestion or fixes? Is there a new version of ETS2 Studio in the making to accommodate the new 1. If so, when do you think that will be available? None of the download links work for me, I find that sharemods is the only download site that works for my PC even though my PC has dropbox it says that dropbox is untrustworthy and refuses to load it.
Bonsoir, ce serait super d'inclure le Scania S! Good evening,it would be great to include Scania S! Thank you. If I click on mod manifest and then enter at name a text, the program crashes :. Hey, how can i make a skin for rjl Pages News Download.
To download, see the official Mods Studio 2 website download page: Click here. Email This BlogThis! Prljavi Hari November 5, at PM. Marin Malnar November 5, at PM. Unknown September 16, at AM. Unknown March 3, at PM. Unknown June 3, at AM. Unknown June 22, at AM. Unknown July 25, at AM. Keith Stone September 5, at PM. Unknown May 25, at AM. Dusty July 29, at PM. Unknown November 12, at AM. Marin Malnar November 16, at AM.
In we released ETS2 Studio. In we released ATS Studio. At that point, we came up with a name "Mods Studio" which was used to reference both ETS2 and ATS studio at the same time, although at that time, they were two separate apps. Also, I must point out that there will be no updates for our older apps, and that there is no more support available for them. We are now pushing hard to update MS2 regularly, and that we'll bring it to the level of old E2S.
So, if you've missed it - grab the newest Mods Studio 2 from the official website! Labels: Mods Studio 2 , Release. Thursday, July 4, New Mods Studio 2 finally released. Click here to see the release topic. Labels: Beta , Mods Studio 2 , Release. This is a first in a series of blog posts that's going to bring you up-to-speed on the current developments of Mods Studio project. Let's begin by taking a stroll trough our old releases The first publicly available version was numbered v.
I'm still a fan of old-school MDI windows, and still think this was probably the best design that we ever had. Tools menu Pictured is the tools menu. The initial version 0. Not to mention, the method of padding file and similar practices of the time Workshop Icon Generator Simple tool to create workshop icons, as many mods missed them back in the day. Later, the tool was expanded with and "overlay" option and the "default icon" template. Initial version had only the trailers tool and only 2 trailers at that.
That's actually why I made E2S: I was not happy with 'replacement' trailer skins as I believe mods should add content and not replace it. On the other hand, making standalone trailers was a painstaking process. Trailer tool: Trailer type selection. Also, we used SCS Software's own tools extractor , and some base files for the trailers.
Next post will deal with the Mods Studio version that most of you know and have used for a long time, and after that, we'll get into the under the hood things of the upcoming Mods Studio 2. Labels: History , Project. Hello everyone, it's been too long! So, development of brand new Mods Studio is just about to start For the last couple of years, I've been working on a game, together with my wife. Yesterday, we finally submitted the game build for release. It's coming out on Steam on August 1st.
For anyone interested, here's a little video:. Here's the Munchies Steam store page. So, with this project finished, I finally have time to make a new Mods Studio version. There are a lot of ideas flying around as what and how it should be made. One thing is for sure - it will be made in small steps. First step is to create a decent code base for the project. Second, we'll build the specific mod tools on that.
As we all know, SCS is building a complete new trailer system where you can own and modify your trailers. That's going to be a new challenge for us - figuring out the new system and finding a way to reproduce the trailers. Going open source with the project will also be a challenge, sine I never coordinated such a project.
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