Add to Account. Add all DLC to Cart. See All. View Community Hub. While resting from her eternal labors in a nondescript town that the Princess of the Night Blade, Linne, meets a young boy named Hyde, who is in possession of the fabled sword of destiny that she has been searching far and wide for. In the Hollow Night, monsters called Voids feed upon the power that manifests there, while those known as In-births use that same power for their own ends. Unbeknownst to her, the young boy she encountered, Hyde, follows behind her with a desperate need to know who, and what, she is.
At the center lies the Abyss, an unimaginable and uncontrolled phenomenon that threatens all. New System: Cross-Cast Veil Off Activate Veil Off within a combo to send your opponent flying with the shockwave, allowing for follow up extra attacks!
This gives you the chance to inflict serious damage with your combo! Master the use of Cross-Cast Veil Off to turn the tide of battle in your favor! See all. Customer reviews. Overall Reviews:. Review Type. All 2, Positive 2, Negative Guest characters are something French Bread has stated they would like to continue doing in the future if the possibility presents itself.
Hyde is a standard character who can fight in both close and long range. Hyde's normal moves where he uses his sword deal good chip damage if blocked. Dash C is one of Hyde's best ways to get close to his opponent. Linne is speedy character who has a fast dash and is able to double jump making longer aerial combos possible. Waldstein overwhelms his opponents with long range and powerful attacks.
Very slow on the ground, but able to make good use of ground and air assault to close distance fast. Carmine is a character who uses his own health to use powerful special moves.
By using his specials a pool of blood called "Dissolve" appears on the ground. He uses these pools for more attacks. Planning ahead is necessary when playing Carmine, as it is very easy to waste a lot of health while executing his very strong pressure strings. Orie is a character with above average movement who can pressure and control space very well. Much of Orie's moves are simple to make use of and are all around decent poking and zoning tools. A key component of her game is Divine Thrust, a fast move sword charge that can hit very hard if she has the right resources to convert off of it.
The threat of being hit by this move can scare opponents into blocking, letting her close the distance and run her pressure game. Gordeau is power fighter with long reach, good priority in his specials and has the only move in the game that can steal GRD.
He can fight just as well in close range thanks to his long sweep kick and advancing overhead. Gordeau is often very overwhelming to fight at long range due to his near full-screen reach, but he lacks projectiles and non-physical zoning tools. Merkava can hover and fly for a moment by holding any up directions while jumping. While in flight he can cancel into normals, or do a command swoop move with very high reward on hit and lets him maintain pressure on block. He relies often on punishing and random hit confirms into above average damage combos that most likely put the opponent in the corner.
In this position he can run his simple but pressure and throw mixups. Vatista nullifies the properties opponent would gain from a counter hit. Meaning the opponent's combos will be shorter since they don't get long hitstun, and that the opponent can't pick Vatista up from a downed state. Seth is a speed-type character who confuses his opponents with fast movements and teleport attacks.
He has very little trouble getting into his opponent's space with good zoning and mindgames, but requires skill to be used effectively as he's not overly strong and can't risk taking much damage. Yuzuriha has her own unique gauge system in addition to the regular systems in place.
She has stances she can enter and while in them can not press the same button twice. Gauge below her health bar shows which buttons can still be used. Pink button is the one that is being currently pressed, blue are available, and black have already been used.
Yuzuriha is very strong at match control and zoning with her sword, but takes an intimate understanding to be used effectively. Using her stance moves at incorrect distances can result in her getting easily punished. After learning her intricacies her shear stage control is very rewarding. Hilda is a pure zoning character who must fight to keep her opponent away. It is at this distance where she can control her opponent best.
She has long ranged normals with good priority. Add to Cart. View Community Hub. While resting from her eternal labors in a non-descript town that the Princess of the Night Blade, Linne, meets a young boy named Hyde, who is in possession of the fabled sword of destiny that she has been searching far and wide for. In the Hollow Night, monsters called Voids feed upon the power that manifests there, while those known as In-births use that same power for their own ends.
Unbeknownst to her, the young boy she encountered, Hyde, follows behind her with a desperate need to know who, and what, she is. And thus, the story of the Hollow Night, and In-births, begins—- The tale of the "In-births" and the battle for the "Abyss" Those that dwell in the darkness of the night - the "Voids".
It is said that humans who have their souls consumed by the Void shall be bestowed with an artificial death, and after which they awaken as an "In-birth". The In-births awaken with a supernatural power known as "EXS", which allows them to perform superhuman feats. The "Hollow Night", which appears in the night of the full moon accompanied by the phenomenon of the Crimson Fog.
The "Abyss", the fountain of EXS and the core of it. In there, power-wielders gather. For glory, for ambition, for pride, for their own motives, the In-births fight. Fantasy Light-Novel type Stylish Action Fighting Pick one of the many unique characters, and fight your way through the dangers of the "Hollow Night", and claim your victory over those who obstruct your way. Experience the classic anime fighter controls, with a splash of devastating combos and thrilling exchanges!
A fight is more than just pressing buttons! There's also a ranking leaderboard for players who wish to be in the hall of fame! See all. Animations are crisp and fluid, stages are vibrant and varied though rather polygonal , and hitsparks have just the right amount of…spark.
Big characters feel huge, fast characters feel snappy, and Gordeau feels like the great ape he was born to be. Only three resolution options, with a minimum x, so anyone expecting to run it on a potato might be disappointed. No other graphical options whatsoever.
Netplay might not work. Single-player leaderboards are already blown wide the fuck open, courtesy of Cheat Engine, but netplay itself is safe from hacking by the nature of the mode.
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